![]() A slig is born with strong forelimbs and stunted hind limbs, perfectly serviceable for pulling themselves between bodies of water, but good for little else. In exchange for unquestioning service, the Cartel provides sligs with greater mobility. They are most commonly found elsewhere as grunts, soldiers and assassins, as their queens have gladly sold the entire species to the Magog Cartel, a massive industrial empire. Sligs are eusocial mollusk-like creatures native to the swamps of the planet Mudos. It wears a set of red-tinted goggles and carries a large gun. It has large muscular arms and metal legs. This green skinned creature has a squid-like head with five finger-like feelers surrounding its mouth. If you're super worried about game balance, this is another monster, like the watchuka, that has a lot of treasure for its CR because guns and other ranged weapons are very expensive in Pathfinder 1e.] Apparently a slig slave revolt is a plot point in one of the later games. The sligs are the main grunt force of said corporate empire, the Magog Cartel. A dystopian game where a low level employee at a meat packing plant fights a corporate empire and becomes a reluctant Chosen One? Yes please! My cousin was the one with the Playstation, and he didn't like the game, but I remember poring over the manual and delighting in the concepts and the art. Partially because I remember Oddworld and Abe's Odyssee for the PS1. [Sponsored by They're been trying to get me interested in monsters from platforming games for a while, and this is what hooked me. ![]() Concept art by Steven Olds, © Oddworld Inhabitants.
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